A Simple Tutorial to Get New Users up to Speed in modo. If not, it is recommended users read up on the interface page of the documentation to get an. Explore Tanita Datsenko’s board “Luxology Modo 3D” on Pinterest. | See more ideas about Modeling, 3d tutorial and Models. It makes a lot of use of Pixar subdivision which is only available in Modo or later. Find this Pin and more on. An official video tutorials by Luxology where James Darknell xplains how to add dynamics in MODO to a car model, creating a hinge with a motor and.

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In order to know what particular element is being selected, modo has a function called pre-highlighting; when the mouse hovers over a particular element, its color will luxoloyg indicating it is a selectable element. The above value is at ‘0’ ensuring that the mug will be resting on the ground when rendered. Discover why leading artists choose Modo for creating real-time content in games and VR, iterating on product design concepts, and bringing bold ideas to life.

Beginner Tutorial

Is it possible you’ve applied a previous action more than once? I had the same problem.

The outside wall of my mug is not smoothing. So far, not so impressed with Modo. I want to add to the selection here, and modo offers some shortcuts for doing just that. The model should then look like the following. In order to introduce new users to the modo, we’re including a simple step-by-step tutorial walk through for modeling and rendering a coffee mug; simple enough to go through the various steps in detail so users can better understand modo’s powerful tool set and unique workflow.

In this second section, you’re learned about slicing geometry, adding edges to use for additional modeling tasks, using some more advanced tools, like ‘Bridge’ and had some basic experience with using a falloff to deform the handle, also some additional shortcuts to use when selecting geometry and what an implied selection is.


Graypercy February 23, at 7: The pace of design really increases using Modo. All that does for me is add somewhat of a bevel effect to the bottom corner, it does not create the uniform draft angle of the cup at all. It helps to indent all the comments so you can clearly see the actions. Nevertheless, Modo is an amazing programme.

modo Inline Help System

This centers the action origin at the tool handles location and keeps the axis alignment upright. It sounds like you might have accidentally added an additional edge, but that’s pure conjecture without seeing an image of your result.

Since the tool is in interactive mode, we can make modifications to the values an see them update the viewport. I have read modo is better than Max and Maya, both of which I teach. This can be done easily using the interactive handle when the ‘Negative Scale’ option is disabled in the tools properties panel. Before proceeding, select the ‘Automatic’ Action Center type, disabling the current ‘Local’ otherwise the next step won’t work as expected. The last operation is to apply Subdivision Surfaces smoothing to the model by pressing the ‘Tab’ key.

This is not the first time that I have seen a modo tut which did not work because of typos and false entries made.

It is like butter on the fingers. When you initially draw the cylinder with Modo freshly loaded the number of segments is something more than one, so when you scale the bottom edge, it only scales the bottom segments.

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Users can apply a Falloff manually, but for the sake of simplicity here, we’ll be using a tool that employs a falloff mdo. First, select the new bridged polygons of the handle using the Lasso selection method.

I am impressed with modo. Nextit is necessary to bevel the same polygon again, but further editing of the handles will simply modify the initial bevel unless the tool is dropped and reactivated. This is done by way of the middle mouse button MMB. For most editing that is applied to the model, you will not want it to apply to the entire mesh equally, therefore you need to tell moco what part it is you wish to edit.


Calamari December 27, at 5: With Modo, every job you do becomes easier, as you continually develop new efficiencies. Where is says to select loop, Hit “R” for Scale, and click the green circle. Lets go over the interactive handles, at the center of the cylinder is three arrows, for moving the position of cylinder, colored to correspond to the axis they move on, then there are small plus or star shaped handles for adjusting radius values individually.

I don’t want to do it as two separate operations, modo offers special editing modes that allow clusters of selections or in this case single edges to have their own independent centers. We could’ve added subdivisions additional polygon edges earlier when we first created the cylinder, but that would’ve complicated further procedures, so modo allows users to add edges at any time. See how both scale from their own center in only one application, that’s pretty cool.

The selected element will change to an orange color indicating its selected state.

It makes sense that you would only want to edit what you see, however, this isn’t always the behavior you want because sometimes you do want to edit those unseen or rear facing polygons, so there are two distinct methods for lasso selection geometry, the rights mouse button RMB lasso selects only what is seen, and the middle mouse button MMB selects through the model. It is called a lasso or marquee selection, where users draw a shape on the screen and all geometry that is contained entirely within the drawn area will be selected.

This will equalize and straighten them finishing off the mug.

From roughing out volumes to creating highly detailed forms, Modo lets you focus on creation, not construction.